Note on the end of the post you ll find common issues with servers and how to fix them.
Create private server killing floor 2.
Seriously this is easy peasy lemon squezy.
I swear i looked up everything i could and no matter what i have to find a dedicated server just to play a custom map its really iritating the only way you can play a custom map is to find a dedicated server and 95 of the time theres no server with the map you want to play.
Downloading the killing floor 2 server this describes the process of updating the kf2 dedicated server application.
All we stuck with is matchmaking which doesnt create a match at all and just seems to search for the criteria we are setting.
Except for hosting games.
There seems to be no option.
Create a match doesn t actually make a new private lobby for you to play in because kf2 does not have listen servers like kf1 did.
Also there are guides to make your own server and put the maps you want if you didn t want to go into match making or server browser.
We ve tried changing hosts we ve tried making all options any but no success.
At the end of their.
If you aren t proceeding from the previous set of instructions first launch steamcmd.
If you want that type of thing set up a server.
I m here to explain how to create a dedicated server for kf 2.
Trying to search for a lan match option but i dont seem to find it.
To automate this process for future updates see automating steamcmd.
Trying to make a private match with me and my friends but we can t get any servers in create a match.
Not enought server s to play with your friends.
Im trying to set a lan game to play with my friend.
Gtfo gtfo is not out yet better wait.
However it will not expose any of the private information about that server such as admin passwords to them.
These steps are required every time the game is updated.
This will change the settings on the server to those that the players want and make it private.
Just follow steps one by one and have fun.
But why make a cooperative zombie killing game without private servers.